A thought-provoking concept and visuals

« SOS Faim », the NGO at the head of the campaign, asked Switch to help them with the campaign’s implementation. Switch then suggested a concept and a slogan that quickly translated into deliberately thought-provoking visuals. This spurt of milk splashing an African and a European farmer wants to make a powerful statement.

A simple and effective website

The visuals encourage the public to learn more about this issue by visiting the campaign’s website. This one-page website is quite simple. The issue is introduced early on, as well as the political recommendations that campaigners want to bring to the political level. If you’re looking to find out more, the site allows you to download a thematic folder and an animated video.

Dumbing it down through animation

The animated video uses the “motion design” technique in order to make the issue more accessible visually speaking. Switch chose a tone in line with the campaign: straightforward and slightly cynical. The video was broadcast on social networks aiming for maximum engagement (likes and shares).

“It’s been a pleasure working with Switch. They are true professionals with excellent creation and implementation skills. The team understood our objectives and tone of voice straight away, which means they were ready to work quickly. They combined pleasure, effectiveness and success!”

– Anne-Laure Van der Wielen , Campaign officer, SOS Faim

The results

220 000

views

4522

shares

652

comments

Team

Project Managers
Valérie de Halleux
Shannon Rowies
Antonella Lacatena
Concept & Strategy
Valérie de Halleux
Shannon Rowies
Visuals
Jekyll & Hyde
Website
Shannon Rowies
Nhu Soa Truong
Animation
Valérie de Halleux (écriture)
Squarefish (animation)

Visit the website : reclaimhumanrights.net

Team

Project management
Antonella Lacatena & Shannon Rowies
Design
Emmanuel Wostyn & Nhu Sao Truong
Webdevelopment
Cherry Pulp

A mobile and educational app

In 2016, as Switch was taking up residence in the heart of Cureghem, in Anderlecht, the whole team wanted to start a project about this fascinating neighbourhood. Walking through its streets, we discovered an exceptionally multicultural neighborhood, the result of more than a century of migrations.

That’s when we decided to develop Curegame in collaboration with the Solidarity Service of the municipality of Anderlecht. Curegame is a transmedia device with a mobile app at its core. The app can be downloaded on smartphones and tablets. Users embark on an interactive journey through the streets of Cureghem to learn about its people and history.

Discover the project : curegame.be

Allowing stories to cross paths in a documentary

We simultaneously produced a twenty-minute documentary to complement the first-hand experience. The documentary paints the portrait of five people who experienced migration at different times. With them, we address several universal issues such as leaving their own country, their relationship to their country of origin, integration and community life.

A guide to support the educators

In order to allow teachers and animators to deepen the educational work with two tools at their disposal, we designed an educational guide that provides a theoretical basis and two animation sequences of 50 minutes each.

Team

Project managers
Antonella Lacatena
Valérie de Halleux
Maryse Williquet
Copywriting
Antonella Lacatena
Valérie de Halleux
App
Simon Marchal (design)
Arnaud Browet (développement)
Documentary
Antonella Lacatena (réalisation)
Maryse Williquet (assistante réalisation)
Yann Verbeke (cadrage)
Mortimer Petre (cadrage & montage)
Educational guide
Antonella Lacatena (écriture & mise en page)
Valérie de Halleux (écriture)

Visit the website.

Team

Antonella Lacatena
Project management
Simon Marchal
Design & webdevelopement

Using a game to approach a complex topic

We faced a huge challenge as soon as the project started: introducing a young audience to a complex theme – social protection – in a school context. We suggested developping a serious game in the form of a simple role-playing game that would get the user to step into the shoes of a head of state in an imaginary country.

Découvrir le serious game : bienvenueaprovidence.com

Foster empathy through documentary

We needed to go beyond fiction by portraying concrete realities (policies and their impact on populations). Parallel to the game, we made a 26-minute documentary shot in 3 different contexts: Belgium, Bolivia and Senegal.

An animation guide for teachers

In order to help teachers during the facilitation process, we designed a guide that explains the stages of the game and provides additional content allowing the teacher to complete the information.

The Results

The device was distributed as part of CNCD-11.11.11’s educational package on Social Protection during the 2015-2016 school year. Many events were held by regional leaders as part of the campaign. Finally, the game was evaluated by the Review Committee of “Annoncer la Couleur”. Their feedback on the tool’s educational value was extremely positive.

Festivals

 

Team

Documentary
Production manager : Antonella Lacatena
Direction : Yann Verbeke & Antonella Lacatena
Scriptwriting : Carine Thibaut & Antonella Lacatena
Shooting : Yann Verbeke
Editing : Yann Verbeke & Thomas-Fournet Oberlé
Sound & Music : Mathieu Calant
Calibration : Miléna Trivier
Translation : Yasmina Lomelle et Mamadou Sakhir Sy
Serious Game
Production manager : Elisabeth Meur – Poniris
Research : Antonella Lacatena, Elisabeth Meur – Poniris, Tiphaine Fabre
Art Director : Simon Carrasco
Webdevelopment : Bernard Rihon & Brendan Coolsaet
Sound design: Mathieu Calant

Check the website : questionsterrorisme.be

Team

Antonella Lacatena
Project management
Simon Marchal
Design
Arnaud Coolsaet
Development
Rana Plaza website

Team

Maryse Williquet
Project management
Yann Verbeke
Editing
Brendan Coolsaet
Design & development

Visit the website ranaplaza.be

Birth of a militant project

The idea behind Copa Para Quem was born in late 2013 when reporter Maryse Williquet went to Brazil. There, she discovered a country buzzing with excitement and getting ready to host a historic event. However, she soon learned about another reality – one that the host country was trying to hide. That’s when she decided to embark on this crazy project. Switch decided to follow her and help her turn it into a reality.

An exciting human adventure

Maryse Williquet stayed for five months in the city of Fortaleza, the capital of one of the poorest states in Brazil. It gave her enough time to establish solid relationships with the “undesirable ones”, that the authorities seek to hide by kicking them out of the city, but also with those campaigning for the event to be managed differently. The Copa Para Quem movement was just being born and we were seeing it in real time.

An interactive transmedia project

We chose to approach this issue through the web documentary format, allowing the audience to discover it at its own pace, one theme at a time, with the possibility of deepening the experience. We also produced a 26-minute linear format for theatrical and TV screenings.

 

Discover the full project : www.copaparaquem.com

Crowdfunding

The project was quickly awarded a grant from the Fund for Journalism. To support this grant, we created a crowdfunding campaign on KissKissBankBank. That’s when we realised how much the audience was interested in this topic. Our campaign soon reached its goal; a genuine community was created around the project.

Results

Copa Para Quem has been a real public success thanks to our community and relentless promotional work. The web documentary has been viewed more than 100,000 times, with an average session duration particularly long for this type of format. The linear documentary has also been screened several times, with or without debates. Finally, thanks to its media coverage, Copa Para Quem helped to provide an alternative look at this hugely popular event.

Festivals & Awards

Team

Direction
Maryse Williquet
Production
Antonella Lacatena
Alisson Severino (Production Assistant)
Reporters
Maryse Williquet
Clémentine Delisse
Filming
Yann Verbeke
Clémentine Delisse
Editing
Thomas Fournet-Oberlé
Digital Production
Brendan Coolsaet
Web Design and Development
Brendan Coolsaet
Animation & Visuals
Constantin Beine
After Effects
Yann Verbeke
Soundtrack
Clément Marion
Calibration
Miléna Trivier
Sound Mixing
Pierre-Yves Ryckaert

With the participation of the Fund for Journalism, the Belgo-Brazilian Committee, Pianofabriek, CNCD-11.11.11 and the newspaper Le Soir.